Floorplan • Lounge • Cloak Room • Hall • Conservatory • Study • Billiard Room • Boudoir • Kitchen • Dining Room • Ballroom • Library • Cellar • Infirmary • Stables
The Cellar
#theCellar
The Cellar of Libertine Manor consists of many dark nooks and crannies, not all of which
have been properly explored.
Move your mouse over the map for more information.
The Wine Cellar
The first area you will discover as you enter the Cellar is a dark, cool underground space where Reginald stores the Manor's wine and liquor collection. This is split over two rooms. The first contains "vin ordinaire" - everyday drinking wine - and spirits. The second room contains the "Special Reserve": Vintage wines and liquors for special occasions.
The Chapel
This area is named for its curved wall at one end. It is currently unused.
The Jail & The Cage
The Jail contains a Punishment Cell (commonly known just as "The Cage") into which servants and other submissives may be locked for a period of punishment or, if it is their kink: relaxation or "time out".
If someone is sent to be caged in #theCellar, they are must spend their sentence in #theCellar doing whatever tasks Reginald gives them to keep them busy. They will not be permitted to enter any other room of the Manor until their sentence is served. However, Prisoners locked in the cage may still chat with, and be used or abused by, people "just visiting" the Jail.
The Toy Box
Here is where cellar toys are kept, for use by anyone.
The following commands are available:
- !cage nick timespan [reason] - where timespan is expressed as Nm (N minutes) Nh (N hours) Nd (N days)
- !uncage nick or !release nick - To release them.
Non-resident Dom/mes may cage a submissive for a maximum of 3 minutes. Residents Dom/mes may cage a submissive for a maximum of 30 minutes. However, in both cases, if the jailer leaves #LibertineManor, the prisoner is instantly released. Excessive arbitrary or frivolous use of the !cage command is not allowed.
Mr Babbage, MrRussell and Marius may cage a submissive for longer periods, and the prisoner is NOT automatically released if their jailer leaves.
Please help Mr Babbage map the rest of the Cellar
If you delve deeper into its rooms and chambers, and discover something of interest, or would like to suggest a use to which a space may be put, please talk to him about it.